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Master
Scene Script
"SILBO
GOMERO: Gomera's Whistling Language"
copyright 1990 J. Brent
(The
names of the episodes are for bookkeeping purposes only and are not
intended to be used in the actual film)
------------------------------------------------------------
Part 1
------------------------------------------------------------
*'Opening'
| 1
|
BLACK
SCREEN |
| |
The screen is black just long enough to build some suspense.
A whistle is heard and simultaneously the contours and
nuances of the whistle are seen displayed passing across the
black screen in a new form of musical notation (called GF-representation).
A second whistle is heard (at a slightly lower volume to give
the effect of distance) and is also seen passing by on screen
in GF-representation. A short conversation (five
lines long - called "Conversation 1" - see Scene 85)
takes place. Each of the five phrases are displayed in GF-representation
(there is no explanation of the whistles' meaning), and as the
last line of the conversation passes off the black screen.
|
'Title'
| 2
|
EXTERIOR
- LOS ORGANOS - DAY |
| |
FADE IN:
Los Organos
is a rock formation on the north of the island of Gomera where
the basalt cliffs resemble the pipes of a church organ. It can
only be reached by boat.
MAIN TITLE
OVER:
Superimposed
over the shot of Los Organos is the title:
(production
company) Presents:
TITLE
DISSOLVE:
Next
the title:
"SILBO GOMERO: Gomera's Whistling Language"
fades in and out.
| |
|
NARRATOR |
| |
(once
the 2nd title has faded) |
|
|
| Whistling
has always been used as a form of communication. |
|
(SFX:
wind, waves, seabirds)
FADE
OUT:
|
*'Hey!'
| 3
|
EXTERIOR
- TYPICAL NEIGHBORHOOD - DAY |
|
Fade in as narrator speaks. YOUNG MAN 1 is standing on the corner.
We can tell that he is waiting for someone, because he quickly
looks at his watch. He is not impatient, but we sense that the
person he is waiting for is late. YOUNG MAN 2 appears from a
side street about 50 meters behind Young Man 1. We see Young
Man 2's arrival but Young Man 1, who is still waiting, does
not.
| |
|
YOUNG
MAN 2 |
| |
(puts
his fingers in his mouth and whistles) |
|
|
| "WEE-UU-WEET" |
|
The
Young Man 1 smiles, turns in the other's direction, and waves.
The Young Man 2 also smiles and waves. They begin walking
towards each other.
(At
the bottom of the screen, as with all the following scenes
which incorporate whistling [connotated by an asterisk*],
both the GF-representation "squiggle" of the whistle
and the English translation of its approximate meaning appear
as *SUBTITLES)
(*SUBTITLE:
"Hey!")
(SFX:
rustling of leaves, distant traffic)
FADE
OUT:
|
*'I'm
home'
| 4
|
EXTERIOR
- FRONT GARDEN OF A TYPICAL HOME - DAY |
|
It's a warm sunny day and the WIFE is working in the GARDEN.
Her HUSBAND approaches the HOUSE, obviously just coming home
from work, she doesn't notice him.
| |
|
HUSBAND |
| |
(whistling
to her) |
|
|
| (*SUBTITLE:
"Yoo-hoo") |
|
| |
|
|
|
|
| |
|
WIFE |
| |
(looking
up from her garden) |
|
|
| Oh,
hi honey. Have a nice day? |
|
(SFX:
birds, small breeze, lawnmower in the distance)
FADE
OUT:
|
*'Narrow
Escape'
| 5
|
EXTERIOR
- CITY STREET CORNER - DAY |
|
A speeding CAR coming around the corner almost hits a CYCLIST.
The Cyclist shakes his fist in the air.
| |
|
WITNESS |
| |
(whistling
to BUDDY) |
|
|
| (*SUBTITLE:
"Wow!") |
|
| |
(speaking
to buddy) |
|
|
| Did
you see that? |
|
(SFX: city
background noises, speeding car's engine, screech of tires
at near miss)
FADE
OUT:
|
*'Hot
Potato'
| 6
|
EXTERIOR
- AROUND THE CAMPFIRE - DUSK |
|
A few PEOPLE sitting around the CAMPFIRE at dinnertime. PERSON
1 throws a POTATO wrapped in aluminum foil (straight out of
the fire) to PERSON 2. Person 2, who catches the POTATO, begins
whistling as he throws it from one hand to another. The other
people start laughing.
(*SUBTITLE:
"Ouch! Damn! Ouch! Aiee!")
(SFX: crickets,
crackle of the fire)
FADE
OUT:
|
*'Whistle
While You Work'
| 7
|
ANIMATION
(STOCK FOOTAGE) |
|
From "Snow White and the Seven Dwarfs". The use of this particular
scene would have to be negotiated through Disney.
(*SUBTITLE:
"Be happy.")
DISSOLVE:
|
*'Wolf
Whistle/Construction Workers 1'
| 8
|
EXTERIOR
- CONSTRUCTION SITE - DAY |
|
CONSTRUCTION WORKERS are situated in different levels of a
BUILDING IN PROGRESS. MATERIALS are being lowered on a CRANE.
| |
|
FOREMAN |
| |
(screaming) |
|
|
| A
little lower. Just a bit more... |
|
At that
moment, a very pretty GIRL in a revealing LOW-CUT SUMMER DRESS
and wearing TENNIS SHOES walks past the construction site.
| |
|
ONE
OF THE WORKERS |
| |
(whistling
directly at the Girl, from one of the upper levels) |
|
|
| "WEEET-WOOO" |
|
The Girl
turns, and gives a look that could kill.
| |
|
GIRL |
| You
guys never learn, do you? |
|
The Construction
Workers all break out laughing.
| |
|
FOREMAN |
| |
(yelling) |
|
|
| All
right, knock it off you guys! |
|
(*SUBTITLE:
"expletive deleted")
(SFX: industrial
sounds, sound of the crane moving)
CUT
TO:
|
*'Here,
Rover'
| 9
|
EXTERIOR
- AN OPEN FIELD - DAY |
|
|
| |
|
NARRATOR |
| |
(in
a tone of disbelief, obviously referring to the above
scene) |
|
|
| Animals! |
|
A WOMAN
playing fetch with her DOG. The Woman whistles for her Dog,
the Dog comes to its master, and they walk off camera together.
| |
|
NARRATOR |
| |
(as
Woman and Dog are walking off) |
|
|
| The
shepherds of Scotland have turned sheepdog training
into an art, by using whistles and other signals. |
|
(*SUBTITLE:
"Come here, come on!")
(SFX: wind,
birds, rustling of grass, occasional dog's bark)
CUT:
|
*'Scottish
Shepherds'
| 10
|
STOCK
FOOTAGE |
|
(The BBC has a program called "One Man and His Dog" which
consists of competitions involving shepherds and their dogs.
Prizes are awarded according to how quickly the dogs can round
up and corral the sheep, and how well the dogs respond to
the master's whistles, etc.)
[I have
already been in contact with this program's producer, Mr Ian
Smith, and have received permission to use a short clip (which
emphasizes the whistling aspect of this ancient craft) for
use with this film on the Gomeran whistling language. Please
see Jeremy Cantwell's letter of Feb 7, 1989 and the BBC LIBRARY
SALES contract which I received from Mr Cantwell in Supplementary
Materials.]
(*SUBTITLES:
[as appropriate] "come, down, fetch, go bye, heel, stand,
stay, steady, walk on up, way to me, O.K., that will do.")
CUT:
|
*'Horse
Feathers'
| 11
|
STOCK
FOOTAGE |
|
This is a scene from Reel I of the Marx Bros. movie "Horse
Feathers". CHICO and HARPO are in a speakeasy, and after Chico
orders his drink, the BARMAN asks, "And what does he want?"
At that point Harpo goes into a dance and begins whistling.
Chico says, "He wantsa a scotcha." After having reviewed almost
every Marx Bros. movie ever made, I feel this is the funniest
scene which Harpo whistles in and also the most appropriate
for use with this film on the Gomeran whistling language.
However, there might be another of Harpo's whistle scenes
which is your favorite.
The use
of this clip will have to be negotiated.
(*SUBTITLE:
"I want a scotch")
CUT:
|
------------------------------------------------------------
Part 2
------------------------------------------------------------
'North Africa'
| 13
|
MAP
OF NORTH AFRICA |
|
MAP OF NORTH AFRICA shows the extent of the Hamites' population
distribution before the Romans' campaigns, i.e. from the
Nile valley right across to Morocco.
| |
|
NARRATOR |
| Before
the intrusion of the Roman Empire, northern Africa
was inhabited from the Suez to the Atlantic by a race
known as the Hamites. This ethnic branch includes
the ancient Egyptians and the present-day Berbers... |
|
DISSOLVE:
|
'Pyramids
and Mummies'
| 14 |
STOCK
PHOTO OF PYRAMIDS/PHOTOS OR FOOTAGE OF TENERIFE MUSEUM |
| |
| |
|
NARRATOR |
| |
(continuing) |
|
|
| ...The
ancient Gomerans, like their relatives, the ancient
Egyptians,... |
|
Quick
shot of the PYRAMIDS.
| |
|
NARRATOR |
| ...practised
mummification... |
|
A shot
of MUMMY or MUMMIES (these are to be found in the Achaelogical
Museum in Santa Cruz de Tenerife, complete with teeth and
hair).
| |
|
NARRATOR |
| ...and
are thought to have come from the region we now know
as Morroco. |
|
DISSOLVE:
|
'Stone
Game'
| 15
|
EXTERIOR
- BARREN GROUND, STREWN WITH STONES - DAY |
|
A title appears:
Northwest
Africa
Before the Fall of the Roman Empire
(CASTING:
The Berbers of the High Atlas in Morocco are probably the
closest living relatives to the original Gomerans. They
were fairly short with the men under 164 cm. and the women
below 153 cm. They also had lighter complexions than the
Romans or Spanish, and often blonde hair and blue eyes.
Schwidetsky calls them Cromagnoids.)
As the
title fades we see two BOYS aged 18 or so, on a flat piece
of barren ground strewn with STONES the size of goose eggs.
These Boys have "Hamitic" features, and are throwing stones
at each other. The Boys are surrounded by twenty-odd VILLAGERS
(all of them virtually naked) who are obviously enjoying
the sport of the stone throwing game, alternately cheering
good throws or catches and "booing" bad throws or catches.
This
is a choreographed scene requiring great dexterity of the
actors: The STONES being thrown are picked from piles of
ROCKS lying on the ground. The game consists of both Boys
throwing the ROCKS at each other at the same time. The main
object of the game is to hit and hurt your opponent. However,
both of the Boys are experts at dodging the fast flying
ROCKS, and quite often one or the other catches a ROCK
in mid-flight to nimbly throw it straight back at his
opponent. Each of the Boys will take a few well-placed hits,
so that the excitement of the Villagers is fueled by the
presence of blood. This difficult to choreograph rock-throwing
(and catching) game episode is an important theme that we
will see again in the following "Insurrection" scene, as
well as in the invasion and conquest scenes.
The "Stone
Game" is broken up by the arrival of ROMAN SOLDIERS.
(the Roman's
COSTUMES are from the very last period of the Roman Empire,
i.e. just prior to 477 A.D.)
The Soldiers
round up the Villagers and bring them to the "Village
Square".
(SFX:
excited crowd's cheers and "boos", thuds of rocks hitting
the ground, thuds of rocks hitting flesh)
DISSOLVE:
|
'Insurrection'
| 16
|
EXTERIOR
- THE VILLAGE SQUARE - DAY |
|
In the center, of the Village Square a ROMAN PRIEST has
set up a little OPEN-FACED TENT, and on a PEDESTAL behind
him is a BUST of Julius Caesar (or one of the Caesars).
ROMAN GUARDS stand at the sides with an air of aggressive
pomp and importance.
| |
|
PRIEST |
| |
(giving
a command, as he gestures) |
|
|
| Kneel! |
|
The Roman
Guards all kneel, but the Villagers (mostly confused at
this point) do not.
| |
|
PRIEST |
| |
(repeating
his command) |
|
|
| All
Kneel to the great god Caesar! |
|
Some
of the more fearful Villagers kneel, but the majority remain
standing. The kneeling Guards then stand up, and go into
the crowd to attempt to force the Villagers to kneel.
The
camera PICKS OUT one of the larger men, a CHIEF by his stoic
countenance.
| |
|
CHIEF |
| |
(yelling) |
|
|
| Your
gods are lies! |
|
This is
shortly taken up by the whole crowd as a chant.
| |
|
CROWD |
| |
(louder,
and louder) |
|
|
| Your
gods are lies!, Your gods are lies!, Your
gods are lies!, YOUR GODS ARE LIES!! |
|
As the
chanting gets louder and louder, the crowd becomes more
and more hysterical, and they begin throwing ROCKS, lots
of ROCKS, and these ROCKS are thrown with deadly intent,
well-placed from years of the Stone Game's training.
It's all
the Roman Soldiers can do just to protect themselves with
their SHIELDS against this unexpected onslaught from the
angry Villagers. Seeing the Roman Guards in disarray and
some fleeing, the LARGEST OF THE VILLAGERS takes this opportunity
to hurl a huge STONE at the unprotected Priest.
The Priest
reels at the blow, and falls against the PEDESTAL which
in turn knocks the BUST of Caesar off the PEDESTAL and the
BUST smashes the Priest's head wide open.
When the
Guards realize that their Priest has just been killed, they
run away. The Villagers continue to hurl STONES at the retreating
Romans.
(SFX:
uncomfortable wind, thuds of stones landing, rattle of armor,
goat/'wild' pig sounds in the distance)
FADE
OUT:
|
'Capture
and March'
| 17
|
EXTERIOR
- THE VILLAGE SQUARE - DAY |
|
A day or two later. A good number of ROMAN SOLDIERS arrive
at the village and begin brutally rounding up the Villagers.
| |
|
NARRATOR |
| |
(as
the soldiers are arriving) |
|
|
| It
wasn't long before the Romans sent in reinforcements
to stop the rebellion. |
|
The Villagers
are tied to one another and are pushed and shoved along
past the place where the "Stone Games" were held. A few
scraggly GOATS and 'WILD' PIGS (the small slender Mediterranean
type) are herded along by some Soldiers.
(SFX:
uncomfortable wind; and during the march, the sound of shuffling
feet, moans and groans, weeping, goat/'wild' pig sounds)
CUT
TO:
|
| 18
|
EXTERIOR
- THE SEASHORE - DAY |
|
WOMEN screaming loudly. Inside a CORRAL the village Women
are screaming and crying in grief and horror; their faces
pressed against the POSTS are streams of tear-streaked
dust.
Suddenly,
a man's VOICE is heard to scream the scream of utter agony
and then a splash is heard. Some of the Women turn away
at the sound of the scream, the rest of the Women raise
a hysterical crescendo of moaning and crying and rattling
the CORRAL trying vainly to escape.
The
camera PANS to a second CORRAL half-full of very FRIGHTENED
LOOKING MEN. Two Roman Soldiers grab a CAPTIVE from this
CORRAL and abusively push and shove him towards another
set of Soldiers. The Captive is resisting but since his
hands and feet are tied he can't do much. The Soldiers
(after a certain amount of beating) throw him to his knees.
The first TWO SOLDIERS pry the Captive's mouth open (the
TOP SOLDIER pulls back with his fingers in the nostrils,
the BOTTOM SOLDIER keeps the mouth open with a LEATHER
STRAP) a THIRD SOLDIER pulls out the tongue with a pair
of jagged edged PINCERS and a FOURTH SOLDIER hacks off
the end of the tongue with a large KNIFE. The TONGUE squirts
blood, the Captive screams and his screams are partially
stifled by a FIFTH SOLDIER who throws a GALLON OF SEAWATER
in the Captive's mouth. This brings on another crescendo
of screaming and wailing from the Women and Children's
CORRAL.
The
mutilated Captive is then thrown (grunting) into a third
CORRAL.
(SFX:
strong wind, seabirds occasionally, waves, the splash
of a gallon of seawater after each mutilation much screaming
by the women and crying panicky babies and children rattling
of the corral occasional goat/'wild' pig sounds)
DISSOLVE:
|
*'Mutilation
#2'
| 19
|
EXTERIOR
- THE 3rd CORRAL AT THE SEASHORE - DAY |
|
In this corral a number of VILLAGE MEN AND BOYS are sitting
on the ground, their mouths caked with dust and blood.
Some are groaning, some are weeping, and some are unconscious.
An OLD MAN is coughing like the death rattle. The camera
PANS the group, and finally comes to rest on one ADOLESCENT
BOY. Even though the Adolescent Boy's chin is caked with
blood and filth and his eyes are filled with tears he
bears a look of stubborn determination. The expression
in the Boy's eyes say "I'll show those bastards!".
Then the Adolescent Boy puckers his lips and even though
he's in pain, he brings out a feeble whistle.
This
whistle provides the bridge into the next scene
as the SOUNDS of the whistling wind and waves CROSS-FADE
in.
(SFX:
strong wind, seabirds occasionally, waves, the splash
of water after each mutilation, much screaming by the
women, and crying panicky babies and children, the sound
of the old man coughing his guts out, occasional goat/'wild'
pig sounds)
FADE
TO BLACK:
|
'Deportation
#1'
| 20
|
EXTERIOR
- HIGH SEAS - NIGHT |
|
It's very windy and there are heavy waves crashing. As
the SOUND of the (whistling) wind and the restless angry
sea FADES IN, so do little pin-pricks of light that we
soon identify as the stars. At this point the camera is
aimed up into the sky.
As
the camera PANS down towards the horizon we see the low
full moon - large and menacing. We also see two small
and fragile looking Roman BOATS almost being rocked to
pieces in the vast expanse of ferocious whitecaps.
(SFX:
Violent wind, the churning sea)
CUT:
|
'Deportation
#2'
| 21
|
INTERIOR
- INSIDE ONE OF THE ROMAN BOATS - NIGHT |
|
The scene is one of stench and abject human misery. As
THE FULL MOON SHINES THROUGH PLANKS of the rocking BOAT,
we see snatches of the tortured faces of the unfortunate
VOYAGERS:
-
A MOTHER soothing her 3 year old CHILD
-
Living PEOPLE and ANIMALS literally heaped upon one another
-
Water dripping through the PLANKS
-
The OLD MAN coughing with the pallor of death on his face
-
The squealing of frightened ANIMALS every time a big wave
hits
-
The moaning of those who hurt so bad they are past despair
and don't even care if they live or
die
(SFX:
creaking planks, occasional goat/'wild' pig sounds, men
moaning, women and children weeping from time to time,
the old man coughing his guts out and occasionally spitting
in a sickeningly weak and tired manner, with a background
of the violent wind and the churning sea)
DISSOLVE:
|
'Deportation
#3'
| 22
|
EXTERIOR
- OFF THE COAST - DAY |
|
We are on one of the Roman BOATS anchored just off the
coast of a deserted island (Gomera) near a cove with a
small beach. The Romans throw PEOPLE, and ANIMALS off
the BOAT. The survivors (the Animals and the virtually
naked People) swim towards the shore line. The
WOMEN must swim with their panicky CHILDREN and several
People thrash about giving the impression that they'll
drown before they make it to the beach. Those in trouble
are of course helped by the others. (One of the most remarkable
things about the ancient Canary Islanders was their concern
for their fellow man and their willingness to die for
one another). At the back of the BOAT, the Romans are
throwing the dead overboard. We see them throw the lifeless
corpse of the OLD MAN, who was coughing, to the SHARKS.
(SFX:
Waves, gentle wind, splashes of people, animals and corpses
being thrown overboard cries of help from the drowning;
various unintelligible exclamations from various swimmers)
DISSOLVE:
|
'Deportation
#4'
| 23
|
EXTERIOR
- OFF THE COAST - LATE AFTERNOON |
|
We are on the BOAT offshore looking towards the same
cove as in the previous scene. We are further away than
when the captives were thrown from the boats but still
close enough to see the abandoned People on the beach.
They have lit a FIRE and we are slowly traveling away
from the island.
(SFX:
wind and water, distant bleeting of goats, etc)
DISSOLVE:
|
'Sunset,
a Millenium Passes'
| 24
|
EXTERIOR
- OFF THE COAST - JUST AFTER SUNSET |
|
The sky is dynamic orange. We are on the boat offshore
looking towards the same cove as in the previous scene.
We are much further away now and all that is visible
on the beach is the glow of the fire that the abandoned
villagers have lit.
The
scene FADES TO BLACK, suggesting nightfall. As night
falls and we drift away the tiny point of light on the
beach suggests a glimmer of hope in the wilderness of
the great Atlantic Ocean.
| |
|
NARRATOR |
| |
(As
the screen becomes completely dark) |
|
|
| And
so the exiles without tongues, and their descendants,
alone for a millenium on Gomera developed their
native whistling idiom and brought it to the level
of a true living language. |
|
FADE TO BLACK:
|
'The
French 1403'
| 25
|
EXTERIOR
- OFF THE COAST - NIGHT |
|
The screen is still black. The following title appears:
1403
The French
After
this title fades, the screen brightens only slightly.
It is nighttime. We can see that we are on a BOAT off
the coast, and that we are looking towards a cove that
we recognize as the same one that the Romans deposited
the original inhabitants on a thousand years earlier.
There are fires burning on the beach, and 15 or 20 completely
naked NATIVES are fishing.
A
small BOAT is being rowed from the ship to the shore
with several INVADERS who look like pirates (because,
as history has noted, the conquerors were treacherous
scum who abused, brutalized, double-crossed, tortured,
massacred, and sold into slavery people much more civilized
than their barbaric selves. Unscrupulous marauders,
they used the thin veil of spreading Christianity to
justify their murderous exploits, wholesale pillage,
and wanton destruction of entire civilizations, i.e.
pirates - but with one cosmetic difference: they had
government authorization and church sanction).
The
trusting Natives welcome the European Invaders with
characteristic friendliness, and from our vantage point
we see the Natives offer the Invaders GIFTS and some
FOOD to eat.
Once
the Invaders have accepted their GIFTS and eaten their
fill, they rise, unsheath their SWORDS, draw their ARROWS,
and attempt to encircle the Natives. Since it is dark,
most of the Gomerans manage to escape.
After
a small fight and some struggling the Invaders finally
capture and bind four Gomeran Natives for later sale
as slaves, a MAN and THREE WOMEN.
The
scene fades out as the 4 captive Natives are brutally
pushed and shoved into the small ROWBOAT.
(SFX:
wind, waves, distant cries from the beach when the fighting
begins)
FADE
TO BLACK:
CUT:
|
'The
French #2'
| 26
|
EXTERIOR
- OFF THE COAST - DAWN |
|
Pale rosy dawn (not too bright). The same cove as in
the previous scene and the same vantage point. In order
to stock up on water, the Invaders row the SMALL BOAT
out, and land. However, the naked Natives have assembled
in force and the landing party is forced to retreat
back into the boat by a shower of STONES and HORN-TIPPED
STAFFS. The Invaders get back in their boats and begin
rowing like crazy to avoid the deadly STONES and SPEARS.
FADE OUT:
|
'Native
Customs'
| 27
|
EXTERIOR
- A GOMERAN MEETING PLACE - DAY |
|
There are no houses, and no signs of agriculture, but
close by are many caves which show signs of habitation.
Many naked ISLANDERS are singing and dancing in the
meeting place.
Two
parallel lines are formed, the DANCERS facing one another
take each others hands and walk and/or leap backwards
and forwards in a simple rhythmic manner. The rhythm
is kept by clapping hands and stamping feet.
Different
MEN and different WOMEN (who are not dancing, but are
more like spectators/rhythm section) affectionately
embrace from time to time. There are no signs of jealousy
from anyone, only the impression that changing partners
is natural and normal.
During
the primitive dancing and the slow prehistoric plaintive
chanting in the meeting placve, a "regiment"
of SEAMEN come upon the scene. They are warmly welcomed
by the Islanders and are invited (by gestures) to join
in the festivities.
The
Islanders noticing the lustful eyes of the young Seamen,
graciously offer them several of their Women in a gesture
of pure, naive hospitality. The camera follows as many
of the European Seamen depart in the direction of the
caves accompanied by the nude, giggling Females.
| |
|
NARRATOR |
| |
(as
the camera PANS back to the festivities) |
|
|
| The
first visitors to La Gomera found a naked people,
who spent most of their time singing and dancing.
Work or cultivation of the soil was unheard of
since the land provided all their needs. Polygamy
was their natural state, and it was a breach of
hospitality not to offer one's wife to a visitor.
Because of this custom, they made their sister's
sons their heirs. |
|
(SFX:
plaintive singing, rhythmic clapping of hands)
FADE OUT:
|
'Argodei'
| 28
|
EXTERIOR
- FORTALEZA DE CHIPUDE - DAY |
|
[The rock now known as the Fortaleza of Chipude was
called Argodei by the ancients. (Argodei meant fortress
or fortified place in the Gomerans' ancient tongue).
The following scene actually took place in 1384, but
it could have happened anytime in the early days of
the Invasions.]
An
expedition of a dozen or so European SLAVERS (dressed
like filthy pirates/Spanish soldiers) is marching through
the highlands of Gomera. We know that they are Slavers
because of the equipment they are carrying: IRON MANACLES,
COILS OF ROPE, WHIPS (also SWORDS, CROSSBOWS AND ARROWS).
After
a short while, the Slavers are ambushed by a group of
NATIVES, who force the slavers to retreat to the high
fortaleza which only has one entry at the side. There
are already other Natives assembled at the fortaleza,
including the Gomeran KING, AMALUIGE (recognizable as
such because he is a little taller, a little older,
and is the only one wearing anything resembling clothing
- a ceremonial goatskin cloak).
The
Slavers take up positions and begin firing ARROWS at
the Natives who are attacking with great ROCKS from
above and all sides. The Slavers are amazed as the Natives
catch the ARROWS being fired upon them in mid-flight!
(This is due to the intensive training every Gomeran
boy received from an early age with the Stone Game -
they were not only masters at avoiding thrown missiles
of all sorts, i.e. clay balls, stones, and javelins,
they were also masters at catching these projectiles
and using them against their enemies.)
The
Natives have got the advantage, and are on the high
ground surrounding the Slavers. The Slavers are cornered,
and are receiving lots of injuries.
Finally,
the Slavers, who have no hope of escaping with their
lives, are forced to surrender. They lay down their
arms, and on their knees they pitifully beg for mercy
and forgiveness from their captors.
After
confiscating the Slavers' weapons and chains, etc, the
great KING AMALUIGE allows the seemingly penitent Slavers
to go free.
| |
|
NARRATOR |
| |
(as
the slave-catching party slink away) |
|
|
| The
natives forgave the incursions of the foreigners,
treated their aggressions with mercy, and demonstrated
a much more developed social conscience than that
of the invaders or the subsequent colonists. |
|
(SFX:
the trudge of the slavers' feet along the loose volcanic
gravel path; wind through brush; whizz of arrows; thud
of rocks; exclamations of pain during the battle; clinking
of IRON during the march, the retreat and also when
dropped on the ground before retreat)
FADE OUT:
|
'Slave
Raid after Slave Raid'
| 29
|
EXTERIOR
- A BEACH - DAY |
|
At least fifty mistreated, filthy, naked ISLANDERS
bound in CHAINS and ROPE are standing on the shore.
They are guarded by a dozen armed SLAVE-CATCHERS.
We see that a slave-catching CARAVEL (30 meters long)
is anchored about a hundred meters off-shore, and
also that a small ROWBOAT, from the CARAVEL, is coming
towards us and will soon land on the beach.
| |
|
NARRATOR |
| The
French, the Portuguese, and the Spanish all fought
fiercely for possession of Gomera. And the losers
were always the Gomerans caught in the middle
of hostilities. Even though many had converted
to Christianity, great numbers were sold as slaves
to finance their malicious, despotic rulers' wars
and insatiable greed. |
|
As
the Narrator speaks, the ROWBOAT lands and a dozen of
the miserable looking Slaves are brutally pushed and
shoved into the ROWBOAT.
(SFX:
wind, waves, sound of OARS rowing, occasional moans
from the slaves, abusive exclamations from the slavers
as they board the captives, the rattle of IRON CHAINS)
FADE OUT:
|
'Peraza
the Elder 1446 #1'
| 30
|
EXTERIOR
- SAN SEBASTIAN DE LA GOMERA - DAY |
|
PERAZA THE ELDER (a Spanish lord dressed in 15th century
finery), is standing on a flat piece of land not far
from the port, reviewing an official looking piece
of PARCHMENT. He has a smug self-satisfied look on
his face.
An UNDERLING is standing by, as Peraza the Elder points
to a plot of land in front of them and indicates,
by gesturing, the approximate size (10.8 m X 10.2
m: see 'Ground Plan of the Torre del Conde' in Supplementary
Materials) of the square tower he intends to have
built there. The Underling nods his approval.
| |
|
NARRATOR |
| |
(begins
speaking at about the same time PERAZA THE ELDER
gestures the size of the building) |
|
|
| The
title of the island of Gomera was granted to
Peraza the Elder, in 1446. He immediately began
work on the fortified 'Torre del Conde' (the
Count's Tower), which is still standing in San
Sebastián, the capital and main port
of Gomera ... |
|
(SFX:
pleasant breeze, waves lapping a hundred meters away)
CUT:
|
'Peraza
the Elder 1446 #2'
| 31
|
EXTERIOR
- SAN SEBASTIAN DE LA GOMERA - DAY |
|
The same setting as in the previous scene. A couple
of days later. SLAVES have been brought in to lay
the foundation. Peraza the Elder and his underling
are supervising the operation. Several foot SOLDIERS
are keeping order, i.e. kicking and abusing various
Slaves who, in their eyes, are working too slowly.
This abuse gets a wink of approval from Peraza,
and the Underling looks on in glee.
| |
|
NARRATOR |
| |
(the
narrator's dialog is uninterrupted by the change
in scenes) |
|
|
| ....his
reign, which lasted eight years, was marked
by the typical disregard for humanity and abuse
that has characterized conquerors since the
dawn of history. |
|
While
the group of Soldiers are occupied brutalizing a "lazy"
Slave, two of the other Gomeran Slaves try to take
advantage of the Soldiers' inattentiveness to make
a break for it. The Underling points in the TWO ESCAPEES'
direction.
The faster of the two runners (Escapee 1) gets an
ARROW, fired from one of the Soldier's CROSSBOWS,
in the back. The shock of seeing his companion's death
slows Escapee 2 just enough that two of the foot Soldiers
running after him can tackle him.
After a severe beating by the Soldiers, Escapee 2
has his throat slit in front of his fellow Slaves
to set an example. Just before the Soldiers slit his
throat, Escapee 2 has the wild-eyed look of terror
that only one who knows he is going to die can have.
After the execution, the camera PANS back to Peraza
the Elder. The look on Peraza's evil face ssures us
that "Justice Has Been Served".
(SFX:
sounds of digging, the clonk of STONES being put in
place, the sounds of the beatings, the twang of the
crossbow, the whizz of the arrow, the screams of the
beaten, the death gurgle of the slave whose throat
gets slit)
HOLD AND FADE:
|
'Bishop
Frias 1477'
| 32
|
INTERIOR
- THE COURT AT SEVILLE - DAY |
|
The following title appears:
The
Sevillian Court 1477
As the title fades, we see we are in the throne room
of the Spanish court."Los Reyes Católicos"
(FERDINAND and ISABELLA) are seated on their THRONES
next to each other. Besides the ROYAL COUNSEL (four
or five noblemen seated in a JURY BOX), there are
only two other people in the chamber: the royal SCRIBE
(who is seated to one side), and BISHOP FRIAS (wearing
his miter), who is standing in front of the King and
Queen, reading from a PARCHMENT SCROLL.
| |
|
BISHOP
FRIAS |
| |
(in
the midst of stating his plaint, as the title
fades) |
|
|
|
...
that Peraza the Younger, Count of Gomera,
has captured hundreds of Christians from the
island of La Gomera, keeping them in chains
as if they were heathens, and sold them as
slaves here on the mainland.
Count
Peraza's betrayal of his subjects, in total
disregard of your royal authority, is an offense
against God and a discredit to our sacred
faith.
By
the laws of the Holy Roman Church, Christians
cannot be captured and sold into slavery.
These Gomerans have been baptized and observe
the liturgy like all faithful Christians.
Therefore,
I beg of your majesties to command that these
good Christians be granted their freedom,
be restored to their rightful homes, and that
those who have purchased these enslaved Christians,
in good faith, be reimbursed the full amount...
|
|
| |
|
|
|
|
| |
|
NARRATOR |
| |
(as
the bishop's voice fades out the narrator's
voice superimposes) |
|
|
| In
Ferdinand and Isabella's day, as throughout
history, slave-trading was considered a legitimate
source of revenue, and slaves were a 'natural
resource' to be exploited. The intervention
of Bishop Juan de Frias in behalf of the Gomeran
Christians in 1477 was only the beginning of
a long, and not completely successful, battle
to secure the tyrannized Gomerans' liberty and
safe conduct back to their homes and families. |
|
As
the Narrator continues speaking, we see the Bishop
finish presenting his case, and when he has finished,
he quickly and respectfully kneels to the King and
Queen. We see the King and Queen exchange glances
of compassion, and then the King looks to the Counsel
who also nod their approval. By the King's gestures,
we understand that the Bishop's request will be granted.
CUT
TO:
|
'General
Rejón #1'
| 33
|
INTERIOR
/ - PERAZA THE YOUNGER'S STUDY - STORMY DAY |
|
PERAZA THE YOUNGER (aged early to mid-twenties, not
handsome by any means, his overall personality is
arrogant, disagreeable, and smarmy) is looking over
some MAPS on his TABLE. There is a terrible storm
outside, we can hear the (SFX) wind howling, the rain
pouring, slamming doors and shutters, etc.
A
title appears:
San
Sebastián
Capital of La Gomera
After
the title fades, there is a (SFX) knock on the door.
| |
|
SENTRY |
| |
(urgently
calling, from outside the door) |
|
|
| Count
Peraza, Count Peraza, sir! |
|
| |
|
|
|
|
| |
|
PERAZA
THE YOUNGER |
| |
(disagreeably) |
|
|
| What
is it? |
|
The
soaking sentry opens the door. As the door opens,
a strong gust of wind blows the MAPS off Peraza's
TABLE, adding to Peraza's ill mood.
| |
|
SENTRY |
| |
(breathlessly) |
|
|
| A
party is landing at the beach, sir! |
|
| |
|
|
|
|
| |
|
PERAZA
THE YOUNGER |
| Assemble
the men! |
|
| |
|
|
|
|
| |
|
SENTRY |
| Yes,
sir. |
|
With
some difficulty the Sentry closes the wind-blown door,
Peraza hastily prepares himself, takes his SWORD and
exits through the door.
(SFX:
howling wind, pouring rain, slamming doors and shutters,
rustle of trees' branches heaved to and fro by hurricane
force winds)
CUT:
|
'General
Rejón #2'
| 34
|
EXTERIOR
- A BEACH - STORMY DAY |
|
Peraza the Younger and about 20 of his armed men arrive
at the beach just as the landing party pull their
ROWBOAT to shore. GENERAL REJON (at least fifteen
years older than Peraza) descends from the rowboat.
Eight of the General's SOLDIERS, the General REJON'S
WIFE and TWO OF HIS SONS (both in their early teens)
are behind the General.
The
rain has let up a little, but the wind is so strong
that everyone has to literally scream to be heard.
| |